Always snap to grid
UE2:SpeakerTrigger (U2XMP)
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- Package:
- U2
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SpeakerTrigger.uc Created By: Mike Fox Created On: 8/01/00 $Author: Mfox $ $Date: 1/29/03 4:24p $ $Revision: 4 $
Properties
Property group 'SpeakerTrigger'
SpeakerStrings
TargetClassString
Type: string
Default value: "Engine.Pawn"
TargetName
Type: name
TargetType
Type: ETargetType
Internal variables
CurrentSpeaker
Type: int
Modifiers: private
Enums
ETargetType
- TT_TargetInstigator
- TT_TargetNearest
- target is nearest U2NPCBase of specified class
- TT_TargetTagged
- target is NPC with Tag=TargetName
Instance functions
IsUsable
Overrides: Trigger.IsUsable
TriggerActors
protected function TriggerActors (Actor TriggerSrc, class<Actor> TriggerClass, Actor Other, Pawn Instigator, name TriggerEvent, bool bTriggerNPCs)
Overrides: Triggers.TriggerActors