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UE2:Triggers (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Engine
- Direct subclasses:
- Counter, U2Kicker, AttachTrigger, Dispatcher, FadeViewTrigger, LevelChange, LineOfSightTrigger, MaterialTrigger, MountTrigger, MusicScriptEvent, MusicTrigger, ObjectiveEvent, ObjectivesTrigger, RoundRobin, SpecialEvent, Trigger, TriggeredTexture, UseTrigger
- Known custom subclass:
- RandomTrigger
- This class in other games:
- RTNP, U1, UT, UT2003, U2, UE2Runtime, UT2004
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Event.
Properties[edit]
Property group 'Trigger'[edit]
bTriggerNPCs[edit]
Type: bool
TriggerClass[edit]
(class'Actor') class of Actors to trigger
Default value: Class'Engine.Actor'
Default values[edit]
Property | Value |
---|---|
bCollideActors | True |
bHidden | True |
CollisionHeight | 40.0 |
CollisionRadius | 40.0 |
Instance functions[edit]
DispatchTrigger[edit]
protected function DispatchTrigger (Actor TriggerSrc, Actor TriggerDst, Actor Other, Pawn Instigator, name TriggerEvent)
DispatchUnTrigger[edit]
protected function DispatchUnTrigger (Actor TriggerSrc, Actor TriggerDst, Actor Other, Pawn Instigator, name TriggerEvent)
TriggerActors[edit]
protected function TriggerActors (Actor TriggerSrc, class<Actor> TriggerClass, Actor Other, Pawn Instigator, name TriggerEvent, bool bTriggerNPCs)
TriggerNPCs[edit]
protected final function TriggerNPCs (Actor TriggerSrc, Actor Other, Pawn Instigator, name TriggerEvent, optional bool bCheckTags)
UnTriggerActors[edit]
protected function UnTriggerActors (Actor TriggerSrc, class<Actor> TriggerClass, Actor Other, Pawn Instigator, name TriggerEvent, bool bTriggerNPCs)