Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:Triggers (UT2004)
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Contents
- Package:
- Engine
- Direct subclasses:
- AvoidMarker, Counter, CrowdTrigger, MaterialTrigger, Trigger_ASTeamUseTrigger, GravityTrigger, LandMine, LineOfSightTrigger, MessageTrigger, MusicTrigger, ONSPCTeleportTrigger, RedirectionTrigger, SVehicleTrigger, Trigger, Trigger_ASForcePlayerRespawn, Trigger_ASForceTeamRespawn, Trigger_ASMessageTrigger, Trigger_ASRoundEnd, Trigger_ASTouchDamage, Trigger_SetObjectiveStatus, TriggeredCondition, UseTrigger, ViewShaker, VolumeTrigger, XKicker
- Known custom subclasses:
- RandomTrigger, Crusha/UltimateMappingTools, Crusha/DynamicWeather, Crusha/UltimateMappingTools/PlayerCountTrigger, Wormbo/OnslaughtSpecialsLite
- This class in other games:
- RTNP, U1, UT, UT2003, U2, UE2Runtime, U2XMP
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Event.
Default values[edit]
Property | Value |
---|---|
bCollideActors | True |
bHidden | True |
CollisionHeight | 40.0 |
CollisionRadius | 40.0 |
RemoteRole | ROLE_None |