UE2:LandMine (UT2004)
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- Package:
- XGame
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A land mine. Blows up players who touch it and chucks their bodies into the air
Written by Matt Oelfke (C) 2003, Epic Games, Inc. All Rights Reserved
Properties
Property group 'LandMine'
BlowupEffect
Default value: Class'XEffects.LandMineExplosion'
BlowupSound
Type: Sound
Default value: Sound'WeaponSounds.BExplosion3'
ChuckVelocity
Type: Object.Vector
Default value:
Member | Value |
---|---|
X | 0.0 |
Y | 0.0 |
Z | 1000.0 |
DamageType
Type: class<DamageType>
Default value: Class'Engine.DamageType'
Default values
Property | Value |
---|---|
CollisionHeight | 50.0 |
CollisionRadius | 100.0 |
Events
PostTouch
event PostTouch (Actor Other)
Overrides: Actor.PostTouch
Touch
event Touch (Actor Other)
Overrides: Actor.Touch