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UE2:UseTrigger (UT2004)

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UT2004 Object >> Actor >> Triggers >> UseTrigger
Package: 
Engine
This class in other games:
UE2Runtime, U2, UT2003, U2XMP

UseTrigger: if a player stands within proximity of this trigger, and hits Use, it will send Trigger/UnTrigger to actors whose names match 'EventName'.

Properties[edit]

Property group 'UseTrigger'[edit]

Message[edit]

Type: string

Modifiers: localized


Functions[edit]

Events[edit]

Touch[edit]

event Touch (Actor Other)

Overrides: Actor.Touch


UsedBy[edit]

event UsedBy (Pawn user)

Overrides: Actor.UsedBy


Other instance functions[edit]

SelfTriggered[edit]

function bool SelfTriggered ()

Overrides: Actor.SelfTriggered