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UE2:UseTrigger (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Engine
- This class in other games:
- UE2Runtime, U2, UT2003, U2XMP
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UseTrigger: if a player stands within proximity of this trigger, and hits Use, it will send Trigger/UnTrigger to actors whose names match 'EventName'.
Properties[edit]
Property group 'UseTrigger'[edit]
Message[edit]
Type: string
Modifiers: localized
Functions[edit]
Events[edit]
Touch[edit]
event Touch (Actor Other)
Overrides: Actor.Touch
UsedBy[edit]
event UsedBy (Pawn user)
Overrides: Actor.UsedBy
Other instance functions[edit]
SelfTriggered[edit]
function bool SelfTriggered ()
Overrides: Actor.SelfTriggered