My program doesn't have bugs. It just develops random features.

UE2:UseTrigger (U2)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
U2 Object >> Actor >> Triggers >> UseTrigger
Package: 
Engine
This class in other games:
UE2Runtime, UT2003, U2XMP, UT2004

UseTrigger: if a player stands within proximity of this trigger, and hits Use, it will send Trigger/UnTrigger to actors whose names match 'EventName'.

Properties[edit]

Property group 'UseTrigger'[edit]

Message[edit]

Type: string

Modifiers: localized


Events[edit]

Touch[edit]

event Touch (Actor Other)

Overrides: Actor.Touch


UsedBy[edit]

event UsedBy (Pawn user)

Overrides: Actor.UsedBy