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UE2:MessageTrigger (UT2004)
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MessageTrigger Broadcasts a message to all players
Properties[edit]
Property group 'MessageTrigger'[edit]
Message[edit]
Type: string
Modifiers: localized
Default value: "My Message"
MessageType[edit]
Type: EMT_MessageType
Default value: EMT_CriticalEvent
Team[edit]
Type: byte
Default value: 255
Enums[edit]
EMT_MessageType[edit]
- EMT_Default
- EMT_CriticalEvent
- EMT_DeathMessage
- EMT_Say
- EMT_TeamSay
Functions[edit]
Events[edit]
Trigger[edit]
Overrides: Actor.Trigger
Other instance functions[edit]
CheckTeam[edit]
function bool CheckTeam (PlayerController P)