Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:Trigger_ASTeamUseTrigger (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2004 Object >> Actor >> Triggers >> Trigger_ASTeamUseTrigger
Package: 
UT2k4Assault

Trigger_ASTeamUseTrigger: if a player stands within proximity of this trigger, and hits Use, it will send Trigger/UnTrigger to actors whose names match 'EventName'.

Properties[edit]

Property group 'Trigger_ASTeamUseTrigger'[edit]

AssaultTeam[edit]

Type: AT_AssaultTeam


Message[edit]

Type: string

Modifiers: localized


Enums[edit]

AT_AssaultTeam[edit]

AT_All 
AT_Attackers 
AT_Defenders 

Functions[edit]

Events[edit]

Touch[edit]

event Touch (Actor Other)

Overrides: Actor.Touch


UsedBy[edit]

event UsedBy (Pawn user)

Overrides: Actor.UsedBy


Other instance functions[edit]

ApprovePlayerTeam[edit]

function bool ApprovePlayerTeam (byte Team)


SelfTriggered[edit]

function bool SelfTriggered ()

Overrides: Actor.SelfTriggered