I'm a doctor, not a mechanic
UE2:AvoidMarker (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Engine
- Direct subclass:
- FearSpot
- Known custom subclasses:
- Crusha/DynamicWeather, Crusha/DynamicWeather/DWFire, Crusha/DynamicWeather/DWLightning
- This class in other games:
- UT2003, U2, UE2Runtime
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AvoidMarker. Creatures will tend to back away when near this spot
Properties[edit]
TeamNum[edit]
Type: byte
Default value: 255
Default values[edit]
Property | Value |
---|---|
CollisionRadius | 100.0 |
Functions[edit]
Events[edit]
Touch[edit]
event Touch (Actor Other)
Overrides: Actor.Touch
Other instance functions[edit]
RelevantTo[edit]
StartleBots[edit]
function StartleBots ()