I'm a doctor, not a mechanic

UE2:AvoidMarker (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2004 Object >> Actor >> Triggers >> AvoidMarker
Package: 
Engine
Direct subclass:
FearSpot
Known custom subclasses:
Crusha/DynamicWeather, Crusha/DynamicWeather/DWFire, Crusha/DynamicWeather/DWLightning
This class in other games:
UT2003, U2, UE2Runtime

AvoidMarker. Creatures will tend to back away when near this spot

Properties[edit]

TeamNum[edit]

Type: byte


Default value: 255

Default values[edit]

Property Value
CollisionRadius 100.0

Functions[edit]

Events[edit]

Touch[edit]

event Touch (Actor Other)

Overrides: Actor.Touch


Other instance functions[edit]

RelevantTo[edit]

function bool RelevantTo (Pawn P)


StartleBots[edit]

function StartleBots ()