UE2:ObjectivesTrigger (U2XMP)
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ObjectivesTrigger.uc Created By: Mike Fox Created On: 8/01/00 $Author: Mfox $ $Date: 12/17/02 8:30p $ $Revision: 4 $
Properties
Property group 'ObjectivesTrigger'
bIgnoreDistance
Type: bool
if true, NPCs are given primary scripts immediately
ClassProximityTypes
affected classes
PrimaryScripts
Type: array<TScriptInfo>
primary scripts
SecondaryScripts
Type: array<TScriptInfo>
secondary scripts
Internal variables
NumAssignedPrimaryScripts
Type: int
NumAssignedSecondaryScripts
Type: int
Default values
Structs
TScriptInfo
Functions
Events
Touch
event Touch (Actor Other)
Overrides: Actor.Touch
Other instance functions
AssignScript
function AssignScript (U2NPCController NPC)
ClearSecondaryScript
function ClearSecondaryScript (Pawn P)
HandleControlledPawnDeath
function HandleControlledPawnDeath (Pawn P)
HasPrimaryScript
IsRelevant
Trigger
Overrides: Actor.Trigger