UE2:ObjectivesTrigger (U2XMP)

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U2XMP Object >> Actor >> Triggers >> ObjectivesTrigger
Package:
U2

ObjectivesTrigger.uc Created By: Mike Fox Created On: 8/01/00 $Author: Mfox $ $Date: 12/17/02 8:30p $ $Revision: 4 $

Properties

Property group 'ObjectivesTrigger'

bIgnoreDistance

Type: bool

if true, NPCs are given primary scripts immediately

ClassProximityTypes

Type: array<class<Actor> >

affected classes

PrimaryScripts

Type: array<TScriptInfo>

primary scripts

SecondaryScripts

Type: array<TScriptInfo>

secondary scripts

Internal variables

NumAssignedPrimaryScripts

Type: int


NumAssignedSecondaryScripts

Type: int


Default values

Property Value
Texture Texture'U2.ObjectivesTrigger'

Structs

TScriptInfo

string CommandFileName
string CommandStartLabel
Pawn AssignedPawn

Functions

Events

Touch

event Touch (Actor Other)

Overrides: Actor.Touch


Other instance functions

AssignScript

function AssignScript (U2NPCController NPC)


ClearSecondaryScript

function ClearSecondaryScript (Pawn P)


HandleControlledPawnDeath

function HandleControlledPawnDeath (Pawn P)


HasPrimaryScript

function bool HasPrimaryScript (Pawn P)


IsRelevant

function bool IsRelevant (Pawn P)


Trigger

function Trigger (Actor Other, Pawn EventInstigator, optional name EventName)

Overrides: Actor.Trigger