Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:Squib (U2)

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U2 Object >> Actor >> Effects >> Squib
Package: 
ParticleSystems
Direct subclasses:
Blood, VehicleImpacts, Dirt, ElectricSparks, GiantExplosion, HackSquib, LargeExplosion, SmallExplosion, Sparks

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Properties[edit]

Property group 'Squib'[edit]

Pitch[edit]

Type: Object.Range


Default value:

Member Value
A 0.95
B 1.0

Sounds[edit]

Type: array<Sound>


SquibIndex[edit]

Type: int


Default value: -1

Template[edit]

Type: ParticleGenerator


Default values[edit]

Property Value
DrawType DT_None
LifeSpan 1.0
RemoteRole ROLE_SimulatedProxy

Events[edit]

PreBeginPlay[edit]

simulated event PreBeginPlay ()

Overrides: Actor.PreBeginPlay