I'm a doctor, not a mechanic
UE2:StreamBase (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> StreamBase |
- Package:
- Engine
- Direct subclasses:
- StreamInterface, StreamDirectoryNode, StreamPlaylist, StreamPlaylistManager, StreamTag, Stream
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Created on: 10/13/2003 Base class for streaming music related classes Organizational purposes only
Written by Ron Prestenback © 2003, Epic Games, Inc. All Rights Reserved
Enums[edit]
EFileType[edit]
- FILE_None
- FILE_Directory
- FILE_Log
- FILE_Ini
- FILE_Stream
- FILE_Playlist
- FILE_Music
- FILE_Map
- FILE_Texture
- FILE_Animation
- FILE_Static
- FILE_XML
- FILE_HTML
- FILE_Sound
- FILE_Demo
- FILE_DivX
EStreamPlaylistType[edit]
- SPT_None
- SPT_M3U
- SPT_PLS
- SPT_B4S
Structs[edit]
FilePath[edit]
- string FullPath
- string Directory
- Always contains trailing path-separator
- string Filename
- Always contains trailing path-separator
- string Extension
- Always contains trailing path-separator
- array<string> DirectoryParts
ID3Field[edit]
Functions[edit]
Static native functions[edit]
GetPathSeparator[edit]
native static final function string GetPathSeparator ()
IsCaseSensitive[edit]
native static final function bool IsCaseSensitive ()
Static events[edit]
ConvertToFileExtension[edit]
ConvertToFileType[edit]
GetPathRoot[edit]
HasExtension[edit]
ParseDirectories[edit]
ParseExtension[edit]
ParsePath[edit]
Other static functions[edit]
CompareNames[edit]
FormatTimeDisplay[edit]
RevInStr[edit]
Instance functions[edit]
HandleDebugExec[edit]
Operators[edit]
string * string[edit]
string *= string[edit]
{{{1}}}