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UE2:TerrainBuilder (UE2Runtime)

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UE2Runtime Object >> BrushBuilder >> TerrainBuilder
Package: 
Editor
This class in other games:
UT, UT2003, U2, UT2004, U2XMP

TerrainBuilder: Builds a 3D cube brush, with a tessellated bottom.

Properties[edit]

Property group 'TerrainBuilder'[edit]

Breadth[edit]

Type: float


Default value: 512.0

DepthSegments[edit]

Type: int

How many breaks to have in each direction

Default value: 2

GroupName[edit]

Type: name


Default value: 'Terrain'

Height[edit]

Type: float


Default value: 256.0

Width[edit]

Type: float


Default value: 256.0

WidthSegments[edit]

Type: int


Default value: 4

Default values[edit]

Property Value
BitmapFilename "BBTerrain"
ToolTip "BSP Based Terrain"

Functions[edit]

Events[edit]

Build[edit]

event bool Build ()

Overrides: BrushBuilder.Build


Other instance functions[edit]

BuildTerrain[edit]

function BuildTerrain (int Direction, float dx, float dy, float dz, int WidthSeg, int DepthSeg)