I love the smell of UnrealEd crashing in the morning. – tarquin
UE2:TerrainBuilder (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> BrushBuilder >> TerrainBuilder |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
TerrainBuilder: Builds a 3D cube brush, with a tessellated bottom.
Properties
Property group 'TerrainBuilder'
Breadth
Type: float
Default value: 512.0
DepthSegments
Type: int
How many breaks to have in each direction
Default value: 2
GroupName
Type: name
Default value: 'Terrain'
Height
Type: float
Default value: 256.0
Width
Type: float
Default value: 256.0
WidthSegments
Type: int
Default value: 4
Default values
Property | Value |
---|---|
BitmapFilename | "BBTerrain" |
ToolTip | "BSP Based Terrain" |
Functions
Events
Build
event bool Build ()
Overrides: BrushBuilder.Build