My program doesn't have bugs. It just develops random features.

UE2:TerrainMaterial (UE2Runtime)

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UE2Runtime Object >> Material >> RenderedMaterial >> TerrainMaterial
Package: 
Engine
This class in other games:
U2XMP, U2, UT2003, UT2004, UT3, UDK

null

Properties

FirstPass

Type: bool

Modifiers: const


Layers

Type: array<TerrainMaterialLayer>

Modifiers: const


RenderMethod

Type: byte

Modifiers: const


Structs

TerrainMaterialLayer

Modifiers: native

Material Texture 
BitmapMaterial AlphaWeight 
Object.Matrix TextureMatrix