I don't need to test my programs. I have an error-correcting modem.

UE2:TetrahedronBuilder (UE2Runtime)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UE2Runtime Object >> BrushBuilder >> TetrahedronBuilder
Package: 
Editor
This class in other games:
UT, UT2003, U2, UT2004, U2XMP, UDK, UT3

TetrahedronBuilder: Builds an octahedron (not tetrahedron) - experimental.

Properties

Property group 'TetrahedronBuilder'

GroupName

Type: name


Default value: 'Tetrahedron'

Radius

Type: float


Default value: 256.0

SphereExtrapolation

Type: int


Default value: 1

Default values

Property Value
BitmapFilename "BBSphere"
ToolTip "Tetrahedron (Sphere)"

Functions

Events

Build

event bool Build ()

Overrides: BrushBuilder.Build


Other instance functions

BuildTetrahedron

function BuildTetrahedron (float R, int SphereExtrapolation)


Extrapolate

function Extrapolate (int a, int b, int c, int Count, float Radius)