Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:TexModifier (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Engine
- Direct subclasses:
- TexMatrix, TexCoordSource, TexEnvMap, TexOscillator, TexPanner, TexRotator, TexScaler, TexUIhook
- This class in other games:
- UE2Runtime, UT2003, U2XMP, UT2004
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
Properties[edit]
TexCoordCount[edit]
Type: ETexCoordCount
TexCoordProjected[edit]
Type: bool
TexCoordSource[edit]
Type: ETexCoordSrc
Default value: TCS_NoChange
Enums[edit]
ETexCoordCount[edit]
- TCN_2DCoords
- TCN_3DCoords
- TCN_4DCoords
ETexCoordSrc[edit]
- TCS_Stream0
- TCS_Stream1
- TCS_Stream2
- TCS_Stream3
- TCS_Stream4
- TCS_Stream5
- TCS_Stream6
- TCS_Stream7
- TCS_WorldCoords
- TCS_CameraCoords
- TCS_WorldEnvMapCoords
- TCS_CameraEnvMapCoords
- TCS_ProjectorCoords
- TCS_NoChange
- don't specify a source, just modify it