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UE2:TextToSpeechAlias (UT2004)

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UT2004 Object >> TextToSpeechAlias
Package: 
Engine

null

Properties[edit]

Aliases[edit]

Type: array<SpeechReplacement>

Modifiers: config


Default value, index 0:

Member Value
MatchWords
  1. "gg"
ReplaceWord "good game"

Default value, index 1:

Member Value
MatchWords
  1. "rofl"
  2. "rotfl"
  3. "rotflmao"
ReplaceWord "rolls on floor laughing!"

Default value, index 10:

Member Value
MatchWords
  1. "iw"
ReplaceWord "incoming low"

Default value, index 11:

Member Value
MatchWords
  1. "ir"
ReplaceWord "incoming right"

Default value, index 12:

Member Value
MatchWords
  1. "il"
ReplaceWord "incoming left"

Default value, index 13:

Member Value
MatchWords
  1. "bbl"
ReplaceWord "be back later"

Default value, index 14:

Member Value
MatchWords
  1. "brb"
ReplaceWord "be right back"

Default value, index 15:

Member Value
MatchWords
  1. "bbiab"
ReplaceWord "be back in a bit"

Default value, index 16:

Member Value
MatchWords
  1. "lol"
ReplaceWord "laughing out loud!"

Default value, index 17:

Member Value
MatchWords
  1. ":)",":-)",":P"
ReplaceWord "smile"

Default value, index 18:

Member Value
MatchWords
  1. ";)",";-)",";P"
ReplaceWord "wink"

Default value, index 19:

Member Value
MatchWords
  1. "omg"
  2. "omfg"
  3. "omg!"
  4. "omfg!"
ReplaceWord "oh my god!"

Default value, index 20:

Member Value
MatchWords
  1. "ns"
ReplaceWord "nice shot"

Default value, index 21:

Member Value
MatchWords
  1. "hf"
ReplaceWord "have fun"

Default value, index 22:

Member Value
MatchWords
  1. "fc"
ReplaceWord "flag carrier"

Default value, index 23:

Member Value
MatchWords
  1. "ih"
ReplaceWord "incoming high"

RemoveCharacters[edit]

Type: string

Modifiers: config


Default value: "|:][}{^/\~()"

Structs[edit]

SpeechReplacement[edit]

Modifiers: native

array<string> MatchWords 
string ReplaceWord