My program doesn't have bugs. It just develops random features.
UE2:TransAmmo (UT2003)
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Object >> Actor >> Inventory >> Ammunition >> TransAmmo |
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Default values[edit]
Property | Value |
---|---|
InitialAmount | 5 |
ItemName | "TransLauncher" |
MaxAmmo | 5 |
Instance functions[edit]
AddAmmo[edit]
Overrides: Ammunition.AddAmmo