My program doesn't have bugs. It just develops random features.
UE2:TransTrail (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents
- Package:
- XEffects
- Direct subclasses:
- TransTrailRed, TransTrailBlue
- This class in other games:
- UT2003
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TransTrail
Default values[edit]
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
bOwnerNoSee | True | ||||||||||
mAttenKa | 0.0 | ||||||||||
mColorRange[0] |
|
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mColorRange[1] |
|
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mGrowthRate | 6.0 | ||||||||||
mLifeRange[0] | 1.5 | ||||||||||
mLifeRange[1] | 1.5 | ||||||||||
mMaxParticles | 100 | ||||||||||
mNumTileColumns | 1 | ||||||||||
mNumTileRows | 1 | ||||||||||
mParticleType | PT_Stream | ||||||||||
mRegenRange[0] | 20.0 | ||||||||||
mRegenRange[1] | 20.0 | ||||||||||
mSizeRange[0] | 9.0 | ||||||||||
mSizeRange[1] | 9.0 | ||||||||||
mSpawnVecB |
|
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mStartParticles | 0 | ||||||||||
Physics | PHYS_Trailer | ||||||||||
Skins[0] | Texture'TransTrailT' | ||||||||||
Style | STY_Additive |