My program doesn't have bugs. It just develops random features.

UE2:TransTrail (UT2004)

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UT2004 Object >> Actor >> xEmitter >> pclSmoke >> TransTrail

Contents

Package: 
XEffects
Direct subclasses:
TransTrailRed, TransTrailBlue
This class in other games:
UT2003

TransTrail

Default values[edit]

Property Value
bOwnerNoSee True
mAttenKa 0.0
mColorRange[0]
Member Value
A 255
B 255
G 150
R 80
mColorRange[1]
Member Value
A 255
B 255
G 150
R 80
mGrowthRate 6.0
mLifeRange[0] 1.5
mLifeRange[1] 1.5
mMaxParticles 100
mNumTileColumns 1
mNumTileRows 1
mParticleType PT_Stream
mRegenRange[0] 20.0
mRegenRange[1] 20.0
mSizeRange[0] 9.0
mSizeRange[1] 9.0
mSpawnVecB
Member Value
X 10.0
Y 0.0
Z 0.0
mStartParticles 0
Physics PHYS_Trailer
Skins[0] Texture'TransTrailT'
Style STY_Additive