UE2:U2Pawn instance functions (U2XMP)
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Object >> Actor >> Pawn >> LicenseePawn >> U2Pawn (instance functions) |
- U2Pawn instance functions in other games:
- Other member categories for this class:
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Instance functions
AddAdditionalDamageFilter
AddVelocity
Overrides: Pawn.AddVelocity
AddWeaponDamageItem
AdjustFinalDamage
AdjustWeaponDamage
ApplyAdditionalDamageFilters
AssignDefaultInventory
CanDoRagdollHit
ChunkUp
Overrides: Pawn.ChunkUp
DialogPause
Overrides: Actor.DialogPause
DialogSetEndingFocus
Overrides: Actor.DialogSetEndingFocus
DialogSetFocus
Overrides: Actor.DialogSetFocus
DialogUnPause
Overrides: Actor.DialogUnPause
Died
Overrides: Pawn.Died
DMAI
DMAIA
DMAIE
DMAIL
DMAIM
DoDamageEffect
Dodge
DoGibbedEffect
DoGibs
DropEnergy
DumpAgentAnimInfo
DumpAgentInfo
DumpAgentInputInfo
ErrorGeneral
eventTakeDamage
FixSkins
GetDamageEffect
GetDamageIndicatorAngleA
GetDamageIndicatorAngleB
GetDescription
Overrides: Actor.GetDescription
GetInfiniteAmmo
Overrides: Pawn.GetInfiniteAmmo
GetJumpPack
GetPlayerModel
GetPowerSuit
GetPowerSuitMax
GetPowerSuitPct
GetPowerSuitResurrections
GetPowerSuitResurrectionsString
GetReloadsEnabled
GetWeaponAnimationTypeW
Overrides: LicenseePawn.GetWeaponAnimationTypeW
GiveTossedItem
HandleJumpSound
Overrides: Pawn.HandleJumpSound
HandleKnockdown
HandleMissionFailed
HandleRandomAttackSound
HandleRandomIdleSound
HandleTakeHit
Overrides: Pawn.HandleTakeHit
HasGibs
Overrides: Pawn.HasGibs
IsSentient
Overrides: Pawn.IsSentient
JumpInProgress
Overrides: Pawn.JumpInProgress
JumpOutOfWater
Overrides: Pawn.JumpOutOfWater
LandedOnTexture
LaunchOffPawnDamage
Overrides: Pawn.LaunchOffPawnDamage
LookupLoopAnim
Overrides: LicenseePawn.LookupLoopAnim
LookupPlayAnim
Overrides: LicenseePawn.LookupPlayAnim
LookupTweenAnim
Overrides: LicenseePawn.LookupTweenAnim
MakeErrorObvious
MantlingBegin
Overrides: LicenseePawn.MantlingBegin
MaybeScaleSettings
Overrides: Pawn.MaybeScaleSettings
NotifyFallingFar
NotifyGoreDetailChanged
Overrides: Actor.NotifyGoreDetailChanged
NotifyRagdollCollisionChange
NotifyRagdollDeathEnded
NotifySetMovementSound
NotifySound
PlayDodge
Overrides: Pawn.PlayDodge
PlayDying
Overrides: Pawn.PlayDying
PlayMovementSound
PlayTakeHitSound
Overrides: Pawn.PlayTakeHitSound
PlayVictoryDance
PlayWaving
PossessedBy
Overrides: LicenseePawn.PossessedBy
PostRecvCurrentStatus
PostRecvWeapon
PreRecvCurrentStatus
PreRecvWeapon
PreSetMovement
Overrides: Pawn.PreSetMovement
PressedAltFire
PressedFire
PressingAltFire
Overrides: Pawn.PressingAltFire
PressingFire
Overrides: Pawn.PressingFire
PreventDeath
Overrides: Pawn.PreventDeath
RemoveAdditionalDamageFilter
RemoveTossedItem
RemoveWeaponDamageItem
RestoreSightRadius
Overrides: Pawn.RestoreSightRadius
ServerTaunt
SetDefaultWeapon
SetHealth
Overrides: LicenseePawn.SetHealth
SetMovementPhysics
Overrides: Pawn.SetMovementPhysics
SetNumWalkingAnims
SetPlayerModel
SetupAnimationComponents
SetupComponents
SetupSoundComponents
ShouldGib
Overrides: Pawn.ShouldGib
SpamTextures
StopDamageEffects
TakeDamage
Overrides: Pawn.TakeDamage
TakeDamageHandlePhysics
Overrides: Pawn.TakeDamageHandlePhysics
TakeDrowningDamage
Overrides: Pawn.TakeDrowningDamage