My program doesn't have bugs. It just develops random features.

UE2:UT2MidGameFont (UT2003)

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UT2003 Object >> GUI >> GUIFont >> UT2MidGameFont
Package: 
XInterface
This class in other games:
UT2004

null

Properties

FontScreenWidth

Type: int

Array size: 7


Default value, index 0: 2048

Default value, index 1: 1600

Default value, index 2: 1280

Default value, index 3: 1024

Default value, index 4: 800

Default value, index 5: 640

Default value, index 6: 600

Default values

Property Value
FontArrayNames[0] "UT2003Fonts.FontEurostile17"
FontArrayNames[1] "UT2003Fonts.FontEurostile14"
FontArrayNames[2] "UT2003Fonts.FontEurostile11"
FontArrayNames[3] "UT2003Fonts.FontEurostile11"
FontArrayNames[4] "UT2003Fonts.FontEurostile9"
FontArrayNames[5] "UT2003Fonts.FontNeuzeit9"
FontArrayNames[6] "UT2003Fonts.FontSmallText"
KeyName "UT2MidGameFont"

Functions

Static functions

GetMidGameFont

static function Font GetMidGameFont (int xRes)


Events

GetFont

event Font GetFont (int XRes)

Overrides: GUIFont.GetFont