Cogito, ergo sum
UE2:GUI (UT2003)
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Object >> GUI |
- Package:
- XInterface
- Direct subclasses:
- GUIComponent, GUIFont, GUIStyles, GUIUserKeyBinding
- This class in other games:
- UE2Runtime, UT2004
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Class: XInterface.GUI
GUI is an abstract class that holds all of the enums and structs for the UI system
Written by Joe Wilcox (c) 2002, Epic Games, Inc. All Rights Reserved
Constants[edit]
QBTN_Ok[edit]
Value: 1
QBTN_Cancel[edit]
Value: 2
QBTN_Retry[edit]
Value: 4
QBTN_Continue[edit]
Value: 8
QBTN_Yes[edit]
Value: 16
QBTN_No[edit]
Value: 32
QBTN_Abort[edit]
Value: 64
QBTN_Ignore[edit]
Value: 128
QBTN_OkCancel[edit]
Value: 3
QBTN_AbortRetry[edit]
Value: 68
QBTN_YesNo[edit]
Value: 48
QBTN_YesNoCancel[edit]
Value: 50
Properties[edit]
Controller[edit]
Type: GUIController
Callback to the GUIController running the show
Enums[edit]
See GUI enums.