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UE2:GUI (UE2Runtime)

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UE2Runtime Object >> GUI
Package: 
GUI
Direct subclasses:
GUIComponent, GUIFont, GUIStyles, GUIUserKeyBinding
This class in other games:
UT2003, UT2004

Class: GUI.GUI

GUI is an abstract class that holds all of the enums and structs for the UI system

Written by Joe Wilcox (c) 2002, Epic Games, Inc. All Rights Reserved

Constants[edit]

QBTN_Ok[edit]

Value: 1


QBTN_Cancel[edit]

Value: 2


QBTN_Retry[edit]

Value: 4


QBTN_Continue[edit]

Value: 8


QBTN_Yes[edit]

Value: 16


QBTN_No[edit]

Value: 32


QBTN_Abort[edit]

Value: 64


QBTN_Ignore[edit]

Value: 128


QBTN_OkCancel[edit]

Value: 3


QBTN_AbortRetry[edit]

Value: 68


QBTN_YesNo[edit]

Value: 48


QBTN_YesNoCancel[edit]

Value: 50


Properties[edit]

Controller[edit]

Type: GUIController

Callback to the GUIController running the show

Enums[edit]

See GUI enums.

Structs[edit]

GUIListElem[edit]

string item 
Object ExtraData 
string ExtraStrData