My program doesn't have bugs. It just develops random features.

UE2:UnrealSecurity (UT2003)

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UT2003 Object >> Actor >> Info >> Security >> UnrealSecurity
Package: 
UnrealGame
This class in other games:
UT2004

Class: UnrealGame.UnrealSecurity Parent: Engine.Security

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Events

ServerCallback

event ServerCallback (int SecType, string Data)

Overrides: Security.ServerCallback


States

StartUp

Modifiers: auto

StartUp.Timer

event Timer ()

Overrides: Actor.Timer (global)