The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall

UE2:Info (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2003 Object >> Actor >> Info
Package: 
Engine
Direct subclasses:
FileLog, GameRules, LocalMessage, AccessControl, AnnounceAdrenaline, BroadcastHandler, CameraTextureClient, Combo, FluidSurfaceInfo, GameInfo, GameStats, InternetInfo, LevelGameRules, MapList, MasterServerLink, MessageTextureClient, Mutator, PotentialClimbWatcher, ScoreBoard, ReplicationInfo, RestingFormation, SavedMove, SceneManager, Security, TeamAI, TerrainInfo, UDamageTimer, VoicePack, VolumeTimer, XMapLists, ZoneInfo
Known custom subclass:
Round_Robin
This class in other games:
RTNP, U1, UT, U2, U2XMP, UE2Runtime, UT2004, UDK, UT3

Info, the root of all information holding classes.

Default values[edit]

Property Value
bHidden True
bOnlyDirtyReplication True
bSkipActorPropertyReplication True
NetUpdateFrequency 10.0
RemoteRole ROLE_None

Functions[edit]

Static events[edit]

AcceptPlayInfoProperty[edit]

static event bool AcceptPlayInfoProperty (string PropertyName)


Other static functions[edit]

FillPlayInfo[edit]

static function FillPlayInfo (PlayInfo PlayInfo)