The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall

UE2:FileLog (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2003 Object >> Actor >> Info >> FileLog
Package: 
Engine
This class in other games:
U2, UE2Runtime, UT2004, UT3, UDK

Class: Engine.FileLog Parent: Engine.Info

Creates a log device.

Properties[edit]

LogAr[edit]

Type: pointer


LogFileName[edit]

Type: string


Functions[edit]

Native functions[edit]

CloseLog[edit]

native final function CloseLog ()


Logf[edit]

native final function Logf (string LogString)


OpenLog[edit]

native final function OpenLog (string FName)


Events[edit]

Destroyed[edit]

event Destroyed ()

Overrides: Actor.Destroyed