I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX

UE2:PotentialClimbWatcher (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2003 Object >> Actor >> Info >> PotentialClimbWatcher

Contents

Package: 
Engine
This class in other games:
UE2Runtime, U2, UT2004, U2XMP, UT3, UDK

null

Events[edit]

Tick[edit]

simulated event Tick (float DeltaTime)

Overrides: Actor.Tick