UE3:Info (UDK)

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UDK Object >> Actor >> Info
Package:
Engine
Direct subclasses:
AccessControl, AutoTestManager, BroadcastHandler, CoverGroup, FileWriter, FogVolumeDensityInfo, GameInfo, HeightFog, InternetLink, Mutator, PotentialClimbWatcher, ReplicationInfo, Route, Terrain, UTAnnouncer, UTMusicManager, UTQueuedAnnouncement, UTTeamAI, VolumeTimer, WindDirectionalSource, ZoneInfo, WindPointSource
This class in other games:

Info, the root of all information holding classes. Doesn't have any movement / collision related code.

Default values

Subobjects

Sprite

Class: Engine.SpriteComponent

Structs

KeyValuePair

Modifiers: transient, native, export

string Key
string Value

PlayerResponseLine

Modifiers: transient, native, export

int PlayerNum
int PlayerID
string PlayerName
int Ping
int Score
int StatsID
array<KeyValuePair> PlayerInfo

ServerResponseLine

Modifiers: transient, native, export

int ServerID
string IP
int Port
int QueryPort
string ServerName
string MapName
string GameType
int CurrentPlayers
int MaxPlayers
int Ping
array<KeyValuePair> ServerInfo
array<PlayerResponseLine> PlayerInfo