I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX
UE3:ZoneInfo (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Engine
- Direct subclass:
- WorldInfo
- This class in other games:
- RTNP, U1, UT, U2, UE2Runtime, UT2003, U2XMP, UT2004, UT3
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Deprecated.
Properties[edit]
Property group 'ZoneInfo'[edit]
bSoftKillZ[edit]
Type: bool
SoftKill units of grace unless land
KillZ[edit]
Type: float
any actor falling below this level gets destroyed
Default value: -262143.0
KillZDamageType[edit]
Type: class<KillZDamageType>
Default value: Class'Engine.KillZDamageType'
SoftKill[edit]
Type: float
Default value: 2500.0
Default values[edit]
Property | Value |
---|---|
bGameRelevant | True |
bNoDelete | True |
bStatic | True |
Subobjects[edit]
Sprite[edit]
Class: Engine.SpriteComponent
Inherits from: Info.Sprite
Property | Value |
---|---|
ReplacementPrimitive | None |