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UE2:PlayInfo (UT2003)
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Object >> PlayInfo |
Contents
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Properties[edit]
ClassStack[edit]
Modifiers: const
Groups[edit]
Modifiers: const
InfoClasses[edit]
Modifiers: const
LastError[edit]
Type: string
Modifiers: const
Settings[edit]
Type: array<PlayInfoData>
Modifiers: const
Structs[edit]
PlayInfoData[edit]
- Property ThisProp
- Pointer to property
- class<Info> ClassFrom
- Which class was this Property from
- string SettingName
- Name of the class member
- string DisplayName
- Display Name of the control (from .INT/.INI File ?)
- string RenderType
- Type of rendered control
- string Grouping
- Grouping for this parameter
- string Data
- Extra Data (like Gore Level Texts)
- string ExtraPriv
- Extra Privileges Required to set this parameter
- byte SecLevel
- Sec Level Required to set this param. (Read from Ini file afterwards)
- byte Weight
- Importance of the setting compared to others in its group
- bool bGlobal
- GlobalConfig Property ? (Set by native function)
- string Value
- Value of the setting
Functions[edit]
Native functions[edit]
AddClass[edit]
AddSetting[edit]
native final function AddSetting (string Group, string PropertyName, string Description, byte SecLevel, byte Weight, string RenderType, optional string Extras, optional string ExtraPrivs)
Clear[edit]
native final function Clear ()
FindIndex[edit]
PopClass[edit]
native final function PopClass ()
SaveSettings[edit]
native final function bool SaveSettings ()
SplitStringToArray[edit]
StoreSetting[edit]
native final function bool StoreSetting (int index, coerce string NewVal, optional string RangeData)
Other instance functions[edit]
Init[edit]
final function Init ()