Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:ViewVelocityScaledParticleTemplate (U2XMP)
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Object >> ParticleTemplate >> SpriteParticleTemplate >> ViewVelocityScaledParticleTemplate |
- Package:
- ParticleSystems
- Within class:
- ParticleGenerator
- This class in other games:
- U2
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
$Author: Aleiby $ $Date: 2/25/02 8:19p $ $Revision: 2 $ Name: ViewVelocityScaledParticleTemplate.uc Author: Aaron R Leiby Date: 16 April 2001 Description: How to use this class:
Properties[edit]
Property group 'ViewVelocityScaledParticleTemplate'[edit]
MaxStretch[edit]
Type: float
Modifiers: public
Default value: 1024.0
ScaleFactor[edit]
Type: Object.Range
Modifiers: public
Default value:
Member | Value |
---|---|
A | 1.0 |
B | 1.0 |
StretchOffset[edit]
Type: Object.Range
Modifiers: public
whether it stretches forward or backwards. 0=middle
Default values[edit]
Property | Value | ||||||
---|---|---|---|---|---|---|---|
InitialSize |
|
||||||
ParticleType | "ViewVelocityScaledParticle" |