Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:Vignette (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Engine
- Direct subclasses:
- TestVignette, UT2LoadingPageBase
- This class in other games:
- UT2004
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Properties
Property group 'Vignette'
MapName
Type: string
Default values
Property | Value |
---|---|
bGameRelevant | True |
bNetTemporary | True |
bUnlit | True |
CollisionHeight | 0.0 |
CollisionRadius | 0.0 |
DrawType | DT_None |
RemoteRole | ROLE_None |
Events
DrawVignette
Init
simulated event Init ()