My program doesn't have bugs. It just develops random features.

UE2:WallSparks (UT2004)

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UT2004 Object >> Actor >> xEmitter >> WallSparks

Contents

Package: 
XEffects
Direct subclasses:
ExplosionCrap, PainterBoltSparks, ShockSparks
This class in other games:
UT2003

WallSparks.

Default values[edit]

Property Value
mAirResistance 0.0
mAttenKa 0.0
mDirDev
Member Value
X 0.6
Y 0.6
Z 0.6
mGrowthRate -4.0
mLifeRange[0] 0.5
mLifeRange[1] 0.8
mMassRange[0] 1.5
mMassRange[1] 2.5
mMaxParticles 8
mParticleType PT_Line
mPosDev
Member Value
X 0.8
Y 0.8
Z 0.8
mRegen False
mRegenRange[0] 0.0
mRegenRange[1] 0.0
mSizeRange[0] 3.0
mSizeRange[1] 2.0
mSpawnVecB
Member Value
X 5.0
Y 0.0
Z 0.03
mSpeedRange[0] 50.0
mSpeedRange[1] 300.0
mStartParticles 8
ScaleGlow 2.0
Skins[0] Texture'pcl_Spark'
Style STY_Additive