My program doesn't have bugs. It just develops random features.

UE2:WeaponInvAutoCannon (U2XMP)

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U2XMP Object >> Actor >> Inventory >> Weapon >> U2Weapon >> weaponTurretMounted >> WeaponInvAutoCannon

Contents

Package: 
U2XMP

$Workfile: weaponInvAutoCannon.uc $ Created By: Sam Brown Created On: 1/14/00 $Author: Mfox $ $Date: 10/08/02 6:37p $ $Revision: 8 $

Default values

Property Value
AmmoName Class'U2XMP.ammoInvAutoCannon'
bAmbientFireSound True
bInstantHit True
bRapidFire True
Damage 8.0
DecoEffects[0]
Member Value
AnimSequence 'Fire'
bRequiresWorldZBuffer True
DecoClass Class'ParticleSystems.PulseLineGenerator'
Particles PulseLineGenerator'AssaultFX.PulseLineGenerator1'
DownTime 0.0
DrawTracerFrequency 3
FireSound Sound'U2XMPA.AutoTurret.AutoTurretFire'
FireTime 0.15
FireTimeMax 0.15
FireTimeMin 0.15
ImpactHandlerClass Class'U2Weapons.impactAssaultRifle'
ItemName "AutoCannon"
MyDamageType Class'U2.DamageTypePhysical'
PickupAmmoCount 9
ReloadTime 0.0
SelectTime 0.0
SoundRadius 1024.0
TraceRange 4800.0