I don't need to test my programs. I have an error-correcting modem.
UE2:DamageTypePhysical (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> DamageType >> DamageTypeImpl >> DamageTypePhysical |
Contents
- Package:
- U2
- Direct subclasses:
- DamageTypeDispersion, DamageTypePhysicalInstant, DamageTypePistol, DamageTypeSingularityCannon, DamageTypeSkaarjProjectile, DamageTypeSniperRifle, DamageTypeTutorialAssaultAlt, DamageTypeTutorialAssaultPrimary
- This class in other games:
- U2
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
$Workfile: DamageTypePhysical.uc $ Created By: Mark Poesch Created On: 4/17/01 $Author: Mbaldwin $ $Date: 8/20/02 1:35a $ $Revision: 2 $
Default values[edit]
Property | Value |
---|---|
DeathString | "%o was smacked down by %k." |