My program doesn't have bugs. It just develops random features.
UE2:DamageTypePistol (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> DamageType >> DamageTypeImpl >> DamageTypePhysical >> DamageTypePistol |
Contents
- Package:
- U2
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
$Workfile: DamageTypePistol.uc $ Created By: Mark Poesch Created On: 4/17/01 $Author: Mbaldwin $ $Date: 9/04/02 2:14p $ $Revision: 2 $
Default values[edit]
Property | Value |
---|---|
DeathString | "%o was filled full of holes by %k's pistol." |
GibModifier | 0.2 |