Always snap to grid

UE2:DamageTypePistol (U2XMP)

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U2XMP Object >> Actor >> DamageType >> DamageTypeImpl >> DamageTypePhysical >> DamageTypePistol

Contents

Package: 
U2

$Workfile: DamageTypePistol.uc $ Created By: Mark Poesch Created On: 4/17/01 $Author: Mbaldwin $ $Date: 9/04/02 2:14p $ $Revision: 2 $

Default values[edit]

Property Value
DeathString "%o was filled full of holes by %k's pistol."
GibModifier 0.2