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UE2:Weapons.MortarProjectile (U2)
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Object >> Actor >> Projectile >> GrenadeProjectile >> MortarProjectile |
- Package:
- Weapons
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Properties[edit]
Property group 'MortarProjectile'[edit]
ShakeDuration[edit]
Type: float
Default value: 0.5
ShakeMagnitude[edit]
Type: float
Default value: 120.0
ShakeRadius[edit]
Type: float
Default value: 1400.0
Internal variables[edit]
P[edit]
Type: ParticleGenerator
Default values[edit]
Property | Value |
---|---|
Damage | 1600.0 |
DamageRadius | 1600.0 |
DrawScale | 10.0 |
LifeSpan | 9.0 |
MaxSpeed | 38400.0 |
MomentumTransfer | 296000.0 |
MyDamageType | Class'U2.MortarDamage' |
Speed | 38400.0 |
Functions[edit]
Events[edit]
Destroyed[edit]
simulated event Destroyed ()
Overrides: GrenadeProjectile.Destroyed
PostBeginPlay[edit]
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Other instance functions[edit]
Explode[edit]
Overrides: GrenadeProjectile.Explode