Gah - a solution with more questions. – EntropicLqd
UE2:XBombDeliveryHole (UT2003)
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Object >> Actor >> Decoration >> XBombDeliveryHole |
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Default values
Property | Value |
---|---|
bCollideActors | True |
bHidden | True |
bStatic | False |
CollisionHeight | 60.0 |
CollisionRadius | 60.0 |
DrawType | DT_StaticMesh |
RemoteRole | ROLE_None |
StaticMesh | XGame_StaticMeshes.BombGateCol |
Functions
Events
Touch
event Touch (Actor Other)
Overrides: Actor.Touch
Other instance functions
CheckScorer
TryJumpScore
function TryJumpScore (Pawn holder)
TryThrowScore
function TryThrowScore (xBombFlag bomb)