Gah - a solution with more questions. – EntropicLqd

UE2:XBombDeliveryHole (UT2003)

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UT2003 Object >> Actor >> Decoration >> XBombDeliveryHole
Package: 
XGame
This class in other games:
UT2004

null

Default values

Property Value
bCollideActors True
bHidden True
bStatic False
CollisionHeight 60.0
CollisionRadius 60.0
DrawType DT_StaticMesh
RemoteRole ROLE_None
StaticMesh XGame_StaticMeshes.BombGateCol

Functions

Events

Touch

event Touch (Actor Other)

Overrides: Actor.Touch


Other instance functions

CheckScorer

function bool CheckScorer (Pawn P, bool bKill)


TryJumpScore

function TryJumpScore (Pawn holder)


TryThrowScore

function TryThrowScore (xBombFlag bomb)