I'm a doctor, not a mechanic
UE2:XBombDeliveryHole (UT2004)
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Object >> Actor >> Decoration >> XBombDeliveryHole |
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Default values[edit]
Property | Value |
---|---|
bCollideActors | True |
bHidden | True |
bStatic | False |
CollisionHeight | 60.0 |
CollisionRadius | 60.0 |
DrawType | DT_StaticMesh |
RemoteRole | ROLE_None |
StaticMesh | XGame_StaticMeshes.BombGateCol |
Functions[edit]
Events[edit]
Touch[edit]
event Touch (Actor Other)
Overrides: Actor.Touch
Other instance functions[edit]
CheckScorer[edit]
TryJumpScore[edit]
function TryJumpScore (Pawn holder)
TryThrowScore[edit]
function TryThrowScore (xBombFlag bomb)