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UE2:XMonitor (UT2003)

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UT2003 Object >> Actor >> Decoration >> XMonitor
Package: 
XGame
This class in other games:
UT2004

xMonitor - Team monitors for designating team areas.

Properties

Property group 'xMonitor'

BlueTeamShader

Type: Material


Default value: Material'BlueScreenS'

RedTeamShader

Type: Material


Default value: Material'RedScreenS'

Team

Type: byte


Internal variables

GRI

Type: GameReplicationInfo


Default values

Property Value
bBlockActors True
bBlockKarma True
bBlockPlayers True
bCollideActors True
bCollideWorld True
bNetNotify True
bNoDelete True
bProjTarget True
bStasis False
bStatic False
CollisionHeight 30.0
CollisionRadius 48.0
DrawScale 2.5
DrawType DT_StaticMesh
RemoteRole ROLE_None

Functions

Events

PostNetBeginPlay

simulated event PostNetBeginPlay ()

Overrides: Actor.PostNetBeginPlay


Other instance functions

SetGRI

simulated function SetGRI (GameReplicationInfo NewGRI)

Overrides: Actor.SetGRI


UpdateForTeam

simulated function UpdateForTeam ()


UpdatePrecacheMaterials

simulated function UpdatePrecacheMaterials ()

Overrides: Actor.UpdatePrecacheMaterials