My program doesn't have bugs. It just develops random features.

UE2:XScorch (UT2003)

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UT2003 Object >> Actor >> Projector >> XScorch
Package: 
XEffects
This class in other games:
UT2004

xscorch

Properties

Property group 'xScorch'

Lifetime

Type: float


PushBack

Type: float


Default value: 24.0

RandomOrient

Type: bool


Default value: True

Default values

Property Value
bClipBSP True
bGameRelevant True
bProjectActor False
bStatic False
FOV 1
GradientTexture GRADIENT_Clip
LifeSpan 8.0
MaxTraceDistance 60

Events

PostBeginPlay

event PostBeginPlay ()

Overrides: Projector.PostBeginPlay


PreBeginPlay

event PreBeginPlay ()

Overrides: Actor.PreBeginPlay