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UE3:AnimNodeBlendDirectional (UDK)
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Revision as of 11:47, 6 November 2009 by (Talk)
Object >> AnimObject >> AnimNode >> AnimNodeBlendBase >> AnimNodeBlendDirectional |
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Properties[edit]
Property group 'AnimNodeBlendDirectional'[edit]
DirDegreesPerSecond[edit]
Type: float
Allows control over how quickly the directional blend should be allowed to change.
Default value: 360.0
SingleAnimAtOrAboveLOD[edit]
Type: int
If the LOD for the mesh is at or above this LOD level, only use a single directional animation instead of blending.
Default value: 1000
Internal variables[edit]
DirAngle[edit]
Type: float
In radians. Between -PI and PI. 0.0 is running the way we are looking.
RotationOffset[edit]
Type: Object.Rotator
Rotational offset to apply
Default values[edit]
Property | Value | ||||||
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bFixNumChildren | True | ||||||
CategoryDesc | "Directional" | ||||||
Children[0] |
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Children[1] |
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Children[2] |
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Children[3] |
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