UE3:AnimNodeBlendDirectional (UDK)
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Object >> AnimObject >> AnimNode >> AnimNodeBlendBase >> AnimNodeBlendDirectional |
- Package:
- Engine
- This class in other games:
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Properties
Property group 'AnimNodeBlendDirectional'
DirDegreesPerSecond
Type: float
Allows control over how quickly the directional blend should be allowed to change.
Default value: 360.0
SingleAnimAtOrAboveLOD
Type: int
If the LOD for the mesh is at or above this LOD level, only use a single directional animation instead of blending.
Default value: 1000
Internal variables
DirAngle
Type: float
In radians. Between -PI and PI. 0.0 is running the way we are looking.
RotationOffset
Type: Object.Rotator
Rotational offset to apply
Default values
Property | Value | ||||||
---|---|---|---|---|---|---|---|
bFixNumChildren | True | ||||||
CategoryDesc | "Directional" | ||||||
Children[0] |
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Children[1] |
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Children[2] |
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Children[3] |
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