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UE3:AnimationCompressionAlgorithm_RemoveEverySecondKey (UT3)

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UT3 Object >> AnimationCompressionAlgorithm >> AnimationCompressionAlgorithm_RemoveEverySecondKey
Package: 
Engine
This class in other games:
UDK

Keyframe reduction algorithm that simply removes every second key.

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'AnimationCompressionAlgorithm_RemoveEverySecondKey'[edit]

bStartAtSecondKey[edit]

Type: bool

If bStartAtSecondKey is TRUE, remove keys 1,3,5,etc. If bStartAtSecondKey is FALSE, remove keys 0,2,4,etc.

MinKeys[edit]

Type: int

Animations with fewer than MinKeys will not lose any keys.

Default value: 10

Default values[edit]

Property Value
Description "Remove Every Second Key"