Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE3:AnimationCompressionAlgorithm_RemoveTrivialKeys (UT3)
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Object >> AnimationCompressionAlgorithm >> AnimationCompressionAlgorithm_RemoveTrivialKeys |
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Removes trivial frames -- frames of tracks when position or orientation is constant over the entire animation -- from the raw animation data. If both position and rotation go down to a single frame, the time is stripped out as well.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties[edit]
Property group 'AnimationCompressionAlgorithm_RemoveTrivialKeys'[edit]
MaxAngleDiff[edit]
Type: float
Default value: 3.0E-4
MaxPosDiff[edit]
Type: float
Default value: 1.0E-4
Default values[edit]
Property | Value |
---|---|
Description | "Remove Trivial Keys" |