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UE3:DebugCameraInput (UT3)

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UT3 Object >> UIRoot >> Interaction >> Input >> PlayerInput >> DebugCameraInput

Contents

Package: 
Engine
Within class: 
PlayerController
This class in other games:
UDK

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
Bindings[0]
Member Value
Command "Axis aUp Speed=1.0"
Name 'MoveUp'
Bindings[1]
Member Value
Command "Axis aUp Speed=-1.0"
Name 'MoveDown'
Bindings[2]
Member Value
Command "Axis aBaseY Speed=1.0"
Name 'MoveForward'
Bindings[3]
Member Value
Command "Axis aBaseY Speed=-1.0"
Name 'MoveBackward'
Bindings[4]
Member Value
Command "Axis aBaseX Speed=-200.0 AbsoluteAxis=100"
Name 'TurnLeft'
Bindings[5]
Member Value
Command "Axis aBaseX Speed=+200.0 AbsoluteAxis=100"
Name 'TurnRight'
Bindings[6]
Member Value
Command "Axis aStrafe Speed=-1.0"
Name 'StrafeLeft'
Bindings[7]
Member Value
Command "Axis aStrafe Speed=+1.0"
Name 'StrafeRight'
Bindings[8]
Member Value
Command "MoveDown"
Name 'Q'
Bindings[9]
Member Value
Command "MoveUp"
Name 'E'
Bindings[10]
Member Value
Command "MoveForward"
Name 'W'
Bindings[11]
Member Value
Command "MoveBackward"
Name 'S'
Bindings[12]
Member Value
Command "StrafeLeft"
Name 'A'
Bindings[13]
Member Value
Command "StrafeRight"
Name 'D'
Bindings[14]
Member Value
Command "FreezeRendering"
Name 'F'
Bindings[15]
Member Value
Command Axis aMouseX"
Name 'MouseX'
Bindings[16]
Member Value
Command Axis aMouseY"
Name 'MouseY'
Bindings[17]
Member Value
Command "TurnLeft"
Name 'Left'
Bindings[18]
Member Value
Command "TurnRight"
Name 'Right'
Bindings[19]
Member Value
Alt True
Command "ToggleDebugCamera"
Name 'C'
Bindings[20]
Member Value
Command OnRelease NormalSpeed"
Name 'LeftShift'
Bindings[21]
Member Value
Command "ToggleDebugCamera"
Name 'XboxTypeS_LeftThumbstick'
Bindings[22]
Member Value
Command "Axis aStrafe Speed=1.0 DeadZone=0.3"
Name 'XboxTypeS_LeftX'
Bindings[23]
Member Value
Command "Axis aBaseY Speed=1.0 DeadZone=0.3"
Name 'XboxTypeS_LeftY'
Bindings[24]
Member Value
Command "Axis aTurn Speed=1.0 DeadZone=0.2"
Name 'XboxTypeS_RightX'
Bindings[25]
Member Value
Command "Axis aLookup Speed=0.8 DeadZone=0.2"
Name 'XboxTypeS_RightY'
Bindings[26]
Member Value
Command "MoveDown"
Name 'XboxTypeS_LeftTrigger'
Bindings[27]
Member Value
Command "MoveUp"
Name 'XboxTypeS_RightTrigger'
Bindings[28]
Member Value
Command "SetFreezeRendering"
Name 'XboxTypeS_A'
Bindings[29]
Member Value
Command OnRelease NormalSpeed"
Name 'XboxTypeS_B'