My program doesn't have bugs. It just develops random features.

UE3:DecalMaterial (UDK)

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UDK Object >> Surface >> MaterialInterface >> Material >> DecalMaterial

Contents

Package: 
Engine
This class in other games:
UT3


Default values

Property Value
bUsedWithDecals True
bUsedWithFluidSurfaces True
bUsedWithFracturedMeshes True
bUsedWithMorphTargets True
bUsedWithSkeletalMesh True
bUsedWithStaticLighting True