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UE3:DialogueManager (UT3)

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UT3 Object >> Actor >> DialogueManager
Package: 
Engine

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
CollisionType COLLIDE_CustomDefault
Components[0] SpriteComponent'Sprite'
TickGroup TG_DuringAsyncWork

Subobjects[edit]

Sprite[edit]

Class: Engine.SpriteComponent

Property Value
AlwaysLoadOnClient False
AlwaysLoadOnServer False
HiddenGame True

Instance functions[edit]

TriggerDialogueEvent[edit]

function bool TriggerDialogueEvent (class<SequenceEventInEventClass, Actor InInstigator, Actor InOriginator)