UE3:DynamicPhysicsVolume (UDK)

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Revision as of 11:47, 6 November 2009 by Unknown user (talk)
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UDK Object >> Actor >> Brush >> Volume >> PhysicsVolume >> DynamicPhysicsVolume
Package:
Engine
This class in other games:

This is a movable physics volume. It can be moved by matinee, being based on dynamic objects, etc.

Default values

Property Value
bColored True
BrushColor
Member Value
A 255
B 255
G 255
R 100
bStatic False
CollisionType COLLIDE_CustomDefault
Physics PHYS_Interpolating

Subobjects

BrushComponent0

Class: Engine.BrushComponent

Inherits from: PhysicsVolume.BrushComponent0

Property Value
ReplacementPrimitive None